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Lua error and all current weak auras gone

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What steps will reproduce the problem?
1. I keep getting lua weak aura error everytime i log in
2. Every time i do new weak auras and log out they disapear and cant be saved
3. I need to know how to fix the error and how to save my weak auras

What is the expected output? What do you see instead?
?

What version of the product are you using?
Newest version of weak auras

Do you have an error log of what happened?
Message: ...terface\AddOns\WeakAurasOptions\WeakAurasOptions.lua:84 ...eGUI-Widgets\AceGUIWidget-WeakAurasDisplayButton.lua:487 attempt to index field '?' (a nil value)
Time: 06/24/13 20:33:17
Count: 1
Stack: [C]: ?
...terface\AddOns\WeakAurasOptions\WeakAurasOptions.lua:84 in function <...terface\AddOns\WeakAurasOptions\WeakAurasOptions.lua:67

Locals: (*temporary) = false
(*temporary) = "...eGUI-Widgets\AceGUIWidget-WeakAurasDisplayButton.lua:487 attempt to index field '?' (a nil value)"

Please provide any additional information below.


issue with multi target tracking and combustion spreading

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What steps will reproduce the problem?
1.Casting combustion on a target and spreading it to other targets around it
2.
3.

What is the expected output? What do you see instead?
i should see multiple bars that show my combustion on multiple targets counting down.
i see maybe a few bars counting down and some that wont count down untill i target them

What version of the product are you using?
1.4.7.10

Please provide any additional information below.

What i am trying to do is track my combustion when i apply my combustion to my current target and use inferno blast to spread it the multi target tracker for progressive bars breaks, i get bars for my combustion but they dont start to count down and they dont disapear when combustion falls off untill i reload ui. As seen here http://i.imgur.com/rvZCu5D.jpg .  Is there anyway to work around this. Or is there a way to make a icon to show me how many targets my combustion is on with just a counter?

Dynamic group problem.

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What steps will reproduce the problem?
1. I attempt to create an intelligent dynamic group who adapt to any trinket/enchant procs. even if i change one of them.
2. For reason (1.) i programmed it to watch for the "Intellect" string in tooltip (advenced aura)
3. Works well, except for only one aura who cause instantly 10 lua errors when occure.

It's look like my program try to display the info, but can't

What is the expected output? What do you see instead?

The exepted output is to display all aura who have "Intellect" writted in aura tooltip.

What version of the product are you using?

Last version.

Do you have an error log of what happened?

Message: WeakAuras\WeakAuras-r306.lua:2336 attempt to concatenate local "casGUID" (a nil value)
Time: 09/26/13 23:58:22
Count: 27
Stack: Interface\AddOns\WeakAuras\WeakAuras.lua:1712 in function <Interface\AddOns\WeakAuras\WeakAuras.lua:1709

Locals: (for generator) = <function> defined =[C]:-1
(for state) = <table> {
}
(for control) = "player"
unit = "player"
_ = true
pairs = <function> defined =[C]:-1
aura_scan_cooldowns = <table> {
}
WeakAuras = <table> {
 SetAuraVisibility = <function> defined @Interface\AddOns\WeakAuras\WeakAuras.lua:2522
 ShowSpellIDDialog = <function> defined @Interface\AddOns\WeakAurasOptions\WeakAurasOptions.lua:8328
 GetRuneCooldown = <function> defined @Interface\AddOns\WeakAuras\WeakAuras.lua:737
 frame_strata_types = <table> {
 }
 DisplayToString = <function> defined @Interface\AddOns\WeakAuras\Transmission.lua:368
 UnregisterEveryFrameUpdate = <function> defined @Interface\AddOns\WeakAuras\WeakAuras.lua:4588
 regions = <table> {
 }
 CreateTutorialsFrame = <function> defined @Interface\AddOns\WeakAurasTutorials\TutorialCore.lua:401
 duration_types = <table> {
 }
 EnsureClone = <function> defined @Interface\AddOns\WeakAuras\WeakAuras.lua:3737
 debug = <function> defined @Interface\AddOns\WeakAuras\WeakAuras.lua:174
 CanShowNameInfo = <function> defined @Interface\AddOns\WeakAuras\WeakAuras.lua:4348
 tutorials = <table> {
 }
 RemoveGTFO = <function> defined @Interface\AddOns\WeakAuras\WeakAuras.lua:5048
 pAdd = <function> defined @Interface\AddOns\WeakAuras\WeakAuras.lua:3228
 Rename = <function> defined @Interface\AddOns\WeakAuras\WeakAuras.lua:2648
 IsRegisteredForCustomTextUpdates = <function> defined @Interface\AddOns\WeakAuras\WeakAuras.lua:4988
 LayoutDisplayButtons = <function> defined @Interface\AddOns\WeakAurasOptions\WeakAurasOptions.lua:1415
 transmitCache = <table> {
 }
 event_types = <table> {
 }
 TenchInit = <function> defined @Interface\AddOns\WeakAuras\WeakAuras.lua:4618
 raidUnits = <table> {
 }
 miss_types = <table> {
 }
 GetGCDInfo = <function> defined @Interface\AddOns\WeakAuras\WeakAuras.lua:761
 OpenIconPick = <function> defined @Interface\AddOns\WeakAurasOptions\WeakAurasOptions.lua:8197
 OpenOptions = <function> defined @Interface\AddOns\WeakAuras\WeakAuras.lua:66
 autoeventend_types = <table> {
 }
 CanGroupShowWithZero = <function> defined @Interface\AddOns\WeakAuras\WeakAuras.lua:4326
 talent_types = <table> {
 }
 GetSpellCooldown = <function> defined @Interface\AddOns\WeakAuras\WeakAuras.lua:745
 LoadFunction = <function> defined @Interface\AddOns\WeakAuras\WeakAuras.lua:284
 circular_group_constant_factor_types = <table> {
 }
 GetAuraTooltipInfo = <function> defined @Interface\AddOns\WeakAuras\WeakAuras.lua:4729
 events = <table> {
 }
 AddManyFromAddons = <function> defined @Interface\AddOns\WeakAuras\WeakAuras.lua:2755
 WatchForMounts = <function> defined @Interface\AddOns\WeakAuras\WeakAuras.lua:4857
 StringToTable = <function> defined @Interface\AddOns\WeakAuras\Transmission.lua:350
 class_color_types = <table> {
 }
 blend_types = <table> {
 }
 ImportString = <function> defined @Interface\AddOns\WeakAuras\Transmission.lua:784
 GetPolarCoordinates = <function> defined @Interface\AddOns\WeakAuras\RegionTypes\dynamicgroup.lua:36
 CreateFrame = <function> defined @Interface\AddOns\WeakAurasOptions\WeakAurasOptions.lua:5703
 threat_unit_types = <table> {
 }
 Deserialize = <function> defined @Interface\AddOns\Gladius\Libs\AceSerializer-3.0\AceSerializer-3.0.lua:242
 group_types = <table> {
 }
 RuneCooldownForce = <function> defined @Interface\AddOns\WeakAuras\WeakAuras.lua:1059
 text_rotate_types = <table> {
 }
 CurrentUnit = "player"
 MultipleDisplayTooltipDesc = <function> defined @Interface\AddOns\WeakAurasOptions\WeakAurasOptions.lua:121
 UpdateMouseoverTooltip = <function> defined @Interface\AddOns\WeakAuras\WeakAuras.lua:4459
 spec_types = <table> {
 }
 WatchSpellCooldown = <function> defined @Interface\AddOns\WeakAuras\WeakAuras.lua:1013
 RegisterCustomTextUpdates

Please provide any additional information below.

I think that problem comes from dynamics groups problems.

Furthermore, i would like to say that your addon is my high favorite.
it's a very very good work, and that type of issues are very rare. (i think it's the real first one i see !)
Keep this awesome work, for this essential addon !

Guema, 90 mage (Garona EU)

Cant enlarge the WA window after switching to V2

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What steps will reproduce the problem?
1. /wa

What is the expected output? What do you see instead?

http://i.imgur.com/PPRcUBb.jpg

What version of the product are you using?

the latest version from curse v2

Do you have an error log of what happened?

no errors

Please provide any additional information below.

It happened after i switched to weakauras2

Fonts/bars keep changing

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What steps will reproduce the problem?
1. Create aura, setting the text font to desired, setting bar type to desired
2. Testing aura in field, entering aura settings/reloading/relogging, text font type is changed to Friz Quadrata II, font size is changed to 12 (I assume it's default), bar is changed to default, timer colors change to dark grey even though it's set to white, sometimes (not often) bars move few pixels
3. Trying again to set the font to desired doesn't produce any effect (font sticks to Friz Quadrata II with 12 size) even though in selection window it's set to the one I want.

What is the expected output? What do you see instead?
mentioned above

What version of the product are you using?
latest

Do you have an error log of what happened?
no, there's no lua errors

Please provide any additional information below.

Flex raiding

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What steps will reproduce the problem?
1. Create an aura set to load in 10 man and 25 man

What is the expected output? What do you see instead?
I expect it to work in Flex, it doesn't.

What version of the product are you using?
most recent 1.4.7.10

Do you have an error log of what happened?
No

Please provide any additional information below.
It might be handy to have a Flex type set in Instance load, or maybe enable Flex to be loaded as 10 man

All my weakauras vanished entirely on one account only

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What steps will reproduce the problem?
I wish I knew.

What is the expected output? What do you see instead?
I expected to have my ~200 individual weakauras exist as normal. Instead all are completely gone. They neither function ingame, nor exist within the weakauras interface. I am able to create new weakauras with the same name as old weakauras, which would not be possible normally. For all intents and purposes it is as if all of my weakauras were individually deleted.

This affects one of my three accounts only; all characters are missing all weakauras on the affected account, the other two accounts are not in any way affected.

What version of the product are you using?
weakauras v2.0, current

Do you have an error log of what happened?
no

Please provide any additional information below.
Most but not all weakauras had been created in weakauras 1, I only updated a week ago.
I was not creating or modifying any weakauras immediately before this occurred, most recent weakaura was made 2 days ago.
At the time I was multiboxing outdoors with one paid account (affected) and one trial account (not affected) in windowed mode. A third copy of WoW may have been open in the background, but was not logged in. I logged out of both accounts and closed all copies of WoW as normal, upon next login I noticed my weakauras were all missing from my paid account.
I had just formed a guild on the affected account.
I had an open customer support ticket.
I have tried relogging, restarting, downloading the latest weakauras, and 'opening weakauras then reloading while in combat inside RFC' (a solution from google). None worked.
The other addons running were Auctionator, Skada, Tidyplates, Bartender 4, and F2P Addon,
Other programs running were Firefox, Notepad, and Windows Media Player.
I am running the 64 bit WoW client on windows 7.

Edit: this event happened again a few days later. After rebuilding my weakauras from memory, I have had all my weakauras entirely wiped. I'm not entirely sure when the wipe occurred (I was farming archaeology sites for several hours), but once again I was 2boxing with a trial account right before I noticed that all of my weakauras were deleted. Again, only my paid account was affected, and I was not changing my weakauras immediately before the loss.

Unable to see Stat Ratings, Change Glyphs and Reforge

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What steps will reproduce the problem?
1.Enabling Weak Auras in addon list
2.Installing Weak Auras 1 and 2
3.The Cause happens when the game loads with my Weakauras.lua in the WTF > Saved Variables folder in the wow folder
C:\Program Files (x86)\World of Warcraft\WTF\Account\accountname\SavedVariables

What is the expected output? What do you see instead?
I Expected to be able to see my mastery, haste, crit, hit, expertise and ect ratings while mousing over those stats. Instead it just does nothing
I expect to be able to reforge, but i see the top stat on either list, and nothing else is there
I expect to be able to change glyphs, I can see the glyph page, but am unable to interact with it
I expect to be able to upgrade items, but i can only see Armor like i should nothing else shows or is grayed out.

What version of the product are you using?
newest Weak auras 2 found on Curse, Weak auras 2.0

Do you have an error log of what happened?
It does not produce an error log unfortunatly

Please provide any additional information below.
This happened about 3-4 days ago, I did not update the weak auras files or change them at all
about a month ago my game crashed and i lost all of my Weak Aura strings and the WeakAuras.lua WeakAuras.lua.bak WeakAurasOptions.lua WeakAurasOptions.lua.bak files.


Druid mushrooms not registered as totems

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What steps will reproduce the problem?
1.  Attempt to setup a simple trigger for when I don't have an active wild mushroom (glyphed for efflorescence)

What is the expected output? What do you see instead?
The status trigger "totems" has the "type" checked and grayed by default, leaving only shaman totem types for selection.  If I could unspecify "type" I'm hoping the trigger would stop excluding druid totems.  According to the combat log "Your Wild Mushroom has summoned Wild Mushroom" - as such, "player" doesn't seem to be the source unit and finding a workaround has been impossible for me so far.  

Tracking the spawned mushroom's expiration would be ok, but it's not a cooldown, aura, or item, it's a unit despawn timer (totems!!) and tracking seems to be impossible with default WA options for such a baseline resto druid ability.

What version of the product are you using? 2.0

I can't seem to find any import strings from lua savvy users who've discovered a workaround yet - just the overheal charging stuff :(  It's entirely possible I'm just a noob and I've overlooked something obvious... due diligence served I hope.  I tried!!

Weakauras Are Gone After Moving Game's Location

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The title pretty much sums it all, i have all my auras configured on my rogue and everything was running fine. Then one day, i moved the installation folder from the F:\ driver to C:\ drive. After that i logged in to my other character (warrior) and added a few more auras there (did not notice that rogue's auras are gone). Finally, i logged in to my rogue and the auras are not there anymore, the only change i did was moving the installation files from F:\ to C:\

WeakAuras version: 1.4.7.10

Thanks for you help.

Kind Regards,,

Some is suposedly exploiting using weak auras

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Two threads in the past few hours over on the battle.net WoW forums reporting that they have had gold stolen using an exploit with Weak Auras.

Thread #1 in the General Forum titled "Watch out for weak auras 2 scam"
http://us.battle.net/wow/en/forum/topic/10780477954

This thread ^^ contains this link to a youtube video showing how to do the exploit:
http://www.youtube.com/watch?v=zF6C0ogK01Q

Thread #2 is posted in Customer Support:
Titled "Someone just stole all my gold"
http://us.battle.net/wow/en/forum/topic/10784768369

debug!! image : http://postimg.org/image/rd0qfnt6r/

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What steps will reproduce the problem?
1.weakauras options isnt working

What is the expected output? What do you see instead?

What version of the product are you using?
1.4.7.10

Do you have an error log of what happened?

Date: 2013-12-03 13:22:26
ID: 2
Error occured in: Global
Count: 1
Message: ...terface\AddOns\WeakAurasOptions\WeakAurasOptions.lua line 84:
   ...terface\AddOns\WeakAurasOptions\WeakAurasOptions.lua line 1293:
   attempt to index field '?' (a nil value)
Debug:
   [C]: ?
   ...terface\AddOns\WeakAurasOptions\WeakAurasOptions.lua:84
      ...terface\AddOns\WeakAurasOptions\WeakAurasOptions.lua:67
Locals:
(*temporary) = false
(*temporary) = "...terface\AddOns\WeakAurasOptions\WeakAurasOptions.lua:1293 attempt to index field '?' (a nil value)"

AddOns:
  Swatter, v5.18.5433 (PassionatePhascogale)
  ACP, v3.4.5
  DBMCore, v
  DebugLib, v5.1.DEV.337(/embedded)
  ElvUI, v6.79
  GridClickSets, v2.0
  InterruptSay, v3.5.0
  Malkorok, v
  MikScrollingBattleText, v5.7.131
  SayAnnouncer, v1.008
  Skada, v1.4-14
  SkadaCC, v1.0
  SkadaDamage, v1.0
  SkadaDamageTaken, v1.0
  SkadaDeaths, v1.0
  SkadaDebuffs, v1.0
  SkadaDispels, v1.0
  SkadaEnemies, v1.0
  SkadaHealing, v1.0
  SkadaPower, v1.0
  SkadaThreat, v1.0
  SlideBar, v5.18.5433 (PassionatePhascogale)
  SpellFlash, v6.10
  SpellFlashCore, v2.0.4
  Stubby, v5.18.5433 (PassionatePhascogale)
  UnitFramesImproved, v1.4.11
  WeakAuras, v2.0
  WeakAurasOptions, v2.0
  BlizRuntimeLib_enUS v5.4.1.50400 <eu>
  (ck=2c6)

Please provide any additional information below.

Load on Arena not checking Tol'viron Arena

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What steps will reproduce the problem?
1. Create a display to load for everything except arena, mine was Crystal of Insanity buff (500stat flask)
2. Join arena and play in the Tol'viron Arena, you could wargames this with 2v2 with 3 friends.
3. The display will show during the arena match because Tol'viron Arena isn't considered "Arena" for load instance type

What is the expected output? What do you see instead?
Tol'viron Arena isn't detected for load types as arena

What version of the product are you using?
WeakAuras 2.0.2

Do you have an error log of what happened?
No, no lua errors occur.

EDIT: The problem is because blizzard is returning incorrect information from the function GetInstanceInfo()
On WeakAuras.lua line 2048:     _, instanceType, difficultyIndex = GetInstanceInfo();
When in a good arena (all but tol'v) difficultyIndex is populated with a 0, which the code ignores which ends up working for arena.
But in Tol'Viron difficultyIndex is populated with 1 which falls into i think a "Normal mode 5 man" dungeon group

I believe I fixed it with changing 2050 to this but I haven't checked yet
if difficultyIndex == 1 and instanceType ~= "arena" then

Options menu not opening

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What steps will reproduce the problem?
1. typing /wa or /weakauras

What is the expected output? What do you see instead?
The options menu to open. It don't load, the command just stays in the chat box after I hit enter.

What version of the product are you using?
WeakAuras 2.0.2

Do you have an error log of what happened?
No

Please provide any additional information below.

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