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Dynamic Groups cause heavy memory buildup.

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What steps will reproduce the problem?
1. Create a Dynamic Group (with one or more auras attached to it)
2. Activate the group/auras (without the options open).
3.

What is the expected output? What do you see instead?
The group still does exactly what it should visually, but it causes the addon's memory to skyrocket and reset around 25mb which I'm sure isn't intended.

What version of the product are you using?
1.4.7.7

Do you have an error log of what happened?
There isn't one.

Please provide any additional information below.
This doesn't occur with regular groups, only dynamic ones, and the auras alone do not produce this problem when not in a dynamic group. Also, the rate at which the memory goes up appears proportional to the number of auras in the dynamic group.


Weakauras Disappeared

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Submitted Via

Curse Client 5.1.1.566, Microsoft Windows NT 6.1.7601 Service Pack 1

Installed Version

1.4.7.7

Description

Overnight during maintenance 21/11/12 all my weakauras disappeared. The addon is loaded, but when I open it no auras are there anymore. I haven't deleted or edited any game folders / files recently (except the cache dir which I delete almost daily to clear npcscan cache) and the weakauras.lua file in my SavedVariables is still there but is reading: WeakAurasSaved = { ["login_squelch_time"] = 5, ["registered"] = { }, ["tempIconCache"] = { }, ["displays"] = { }, } I had a peek at the .bak version of that file and it shows some very old auras from when I first started setting it up, so I guess this file should contain a list of auras, but doesn't, and I'm guessing there's no way to get them back, nor the hours I put into making them. :( I really hope you can fix this, because it was a very nice addon up until now.

Installed Addons

_NPCScan - _NPCScan 5.0.0.5 _NPCScan.Overlay - _NPCScan.Overlay 5.0.0.3 AtlasLoot Enhanced - v7.03.01 AuctionMaster - 5.2.0 Bartender4 - 4.5.5 BattlegroundTargets - 50001-6 Blood Shield Tracker - 0.22 CLC DK - 5.0.4 clcEclipseBar - v 1.5.04.001 Critline - 4.5.0 CT_UnitFrames2 (CTMod) - 1.4 Deadly Boss Mods - 4.11.5 Deadly Boss Mods - Burning Crusade and Vanilla mods - Vanilla and BC Mods r419 Deadly Boss Mods - Cataclysm mods - Cataclysm Mods r32 Deadly Boss Mods - Wrath of the Lich King mods - WotLK Mods r14 DKOne - v50001.92 Fizzle - v1.5.5 FriendsWithBenefits - 3.2.0.4-Beta GatherMate2 - 1.22 GatherMate2_Data - v13.4 GladiatorlosSA - 2.0.1 Gladius - 5.0.5-04 Healers have to die - 2.0.2 Ingela's Rapture - v1.13 LuckyCharms2 - v5.0.2 Market Watcher - Market Watcher 2.17 MikScrollingBattleText - v5.7.123 NecroticTrack - v1.0.0-release NeedToKnow - NeedToKnow 4.0.09 OmniCC - 5.0.4 Overachiever - achievement tools and tweaks - v0.68 Quartz - 3.1.1 RaidAchievement - 1.106 Recount - v5.0.5b release ReforgeLite - v1.19 Retribution FCFS helper (clcret) - v.1.5.04.004 RSA - Raeli's Spell Announcer - v2850 Shadowed Unit Frames - v3.7.2 Skada Damage Meter - 1.4-5 Tidy Plates: Threat Plates - 6.007 Titan Panel - 5.1.8.50001 Vengeance Status - v1.35-50001 VialCooldowns - v1.2 VuhDo - VuhDo 3.18 WeakAuras - 1.4.7.7 Yury's RuneDisplay - v3.2

Adding a Category Option to group WeakAuras

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What is the enhancement in mind? How should it look and feel?
Adding a category/folder option, (being able to categorize Weak Auras according to Raid Instance or Boss). As it is currently very difficult to find a particular Aura quickly.

Please provide any additional information below.

"Use Full Scan" should allow "Remaining Time" option

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When checking "Use Full Scan" to scan for an Aura based on ID, the Remaining Time option is removed, which means one can't search for an aura based on ID and only display it if it has a certain amount of time remaining on it. I don't know if this is intentional or a bug, but I'd love to see it changed if possible. (I'm trying to create a timer for a paladin's Sacred Shield and I want it to show only when there are a few seconds remaining on the buff. There are two Sacred Shields buffs so I have to select them based on ID, but then I can't use the Remaining Time option.)

Cannot delete weak aura, giving error.

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My issue is that I currently cannot remove a weak aura, I was copying the data from my partner who was helping me with a few auras, I crashed whilst adding it to my own weak auras and now I have lost my previous weak auras (completely gone) and I have been left with what he linked me - I can't seem to delete it it just gives me an Lua error.

I have tried removing weak auras completely but it hasn't solved the problem as the aura remains there.

Mutiple target auras and secondary triggers - Problem

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What steps will reproduce the problem?
1. Choose a display type e.g. icon.
2. Create an aura trigger for a dot like flameshock, selecting mutiple target as the target option.
3. Create another trigger under status, for totem - fire and select the name in this example, magma totem. This trigger checks to see if the totem is active. Make sure that option to use both triggers is set.

What is the expected output? What do you see instead?

I expected that each instance of flameshock would generate an icon if my magma totem was down and that when the magma totem was removed or expired that these icons would dissapear according. What actually seems to happen as far as I can tell is that if an icon is generated it does not update based on the presence of the totem. Changing the trigger to check current target reacts as I would expect. That is to say when a totem is removed the icon dissapears. If a totem is placed again it reappears.

What version of the product are you using?

The most recent i.e. 1.4.0 r281

Do you have an error log of what happened?

I'm afraid not. It's not an error in that sense.

Please provide any additional information below.

I anticipate that the reason this does not work is due to the way checks are performed for mutiple targets. It would seem that the mutiple target option under auras cannot be used with another trigger for display purposes in its current guise. It's almost as if one check made when new targets are introduced by the flameshock cast and after this no further checks are made until the flameshock has expired or is renewed.

Errors happening while in Combat

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Submitted Via

Curse Client 5.1.1.566, Microsoft Windows NT 6.1.7601 Service Pack 1

Installed Version

r286

Description

192x <string>:"return function () ...":4: attempt to compare number with boolean [string "return function () RegionTypes\text.lua:89: in function "UpdateCustomText" WeakAuras\WeakAuras-r286.lua:2556: in function "SetAuraVisibility" WeakAuras\WeakAuras-r286.lua:2398: in function "ScanAuras" WeakAuras\WeakAuras-r286.lua:1706: in function <WeakAuras\WeakAuras.lua:1703> Locals: customTextFunc = <func> return function () local name,_,icon,_,_,_,_,_,_,_,_,_,_,value=UnitBuff("player", "Vengeance") if(value > 999999) then value = math.floor(value/1000000) .. "m" end if(value > 999) then value = math.floor(value/1000) .. "k" end return(value) end Also i have WA for stagger that isnt showing the amount of damage being taken anymore

Steps to Reproduce

Just being in combat makes this happen

Installed Addons

!BugGrabber - r189 _NPCScan - _NPCScan 5.0.0.5 _NPCScan.Overlay - _NPCScan.Overlay 5.0.0.3 Ace3 - r1066 Acherus Runes - v1.2.3 Addon Control Panel - 3.4.1 Advanced Trade Skill Window - v0.10.0 Allene's Fake Achievements - 1.4 Altoholic - Altoholic 5.0.003 ArkInventory - 3.03.21 Armory - v10.2.0 Athene's Gear Check - AGC 2.4 Athene's Gear Check - Recount plugin - AGC Recount 1.6 Athene's Upgrade Estimator - AUE:C 4.0 AtlasLoot Enhanced - v7.04.00 AtlasLoot_Source - v0.3b Auction Profit Master - r98 Auctionator - Version 3.0.5 Auctioneer - Auctioneer Suite 5.14.5335 Auracle (De)Buff Monitor - 1.2.4.1 BadBoy: Spam Blocker & Reporter - v11.234 BadBoy_CCleaner: Filter Crap From Chat - v3.62 BadBoy_Guilded: Block Guild Advertising - v2.86 Bartender4 - 4.5.5 BasicExperienceBar - 0.87 BigWigs Bossmods - r9585-release BigWigs_Ulduar - r19-release Broker_Extractor - r62 BuffWarn - BuffWarn 3.3.1 BugSack - r262 BuyEmAll - 3.1.3 CCBreaker - v0.5b CCWatcher - CCWatcher 1.6 ClassTimer - 2.3.50001.6 Clique - v50001-1.0.1-3-g62d3597 Collectinator - 1.1.2 CombustionHelper - CombustionHelper 3.3.1 ControlFreak - 3.0.3.15-Release Cooking Helper - Cooking Helper 1.80 CraftList2 - r140 Cromulent - v1.6.1 CurseProfiler 2.0 - v47 DagAssist - v4.03 DataStore - r37 DataStore_Achievements - r24 DataStore_Agenda - r8 DataStore_Auctions - r25 DataStore_Characters - r19 DataStore_Containers - r34 DataStore_Crafts - r44 DataStore_Currencies - r18 DataStore_Inventory - r27 DataStore_Mails - r25 DataStore_Pets - r27 DataStore_Quests - r21 DataStore_Reputations - r23 DataStore_Spells - r16 DataStore_Stats - r14 DataStore_Talents - r39 Deadly Boss Mods - 4.11.6 Deadly Boss Mods - Cataclysm mods - Cataclysm Mods r32 Deadly Boss Mods - Wrath of the Lich King mods - WotLK Mods r14 Divisor - 1.1.7 DKHelper - DKHelper v1.0.5 DKIRunes - Rev 3.1.0 Doom_CooldownPulse - 1.2.10 ExtraCD - 1.0.6d Fatality - v2.2c ForteXorcist - v1.980.8 GatherMate2 - 1.23 GatherMate2_Data - v13.5 gBot - GBoT v1.3.4 gBuff - v1.0.20 Gnosis (Castbars and Timers) - v3.26 GTFO - 4.18 Guild Slacker - Guild Slacker v. 1.9 GuildGreet Extended - 5.0.0-2-g403e99b gUI™ v3.0beta for MoP - 80 HaloPro - HaloPro - v1.3.1 HandyNotes - r228 HandyNotes_Charon - r33 HandyNotes_CityGuide - v1.6.3 Release HandyNotes_FlightMasters - r88 HandyNotes_Guild - 1.6 HandyNotes_Mailboxes - v1.07 HandyNotes_QuestGivers - HandyNotes_QuestGivers 0.2.0 HandyNotes_Trainers - v1.6.3 Release HandyNotes_Vendors - v1.6.3 Release HelpMeSheep - HelpMeSheep 3.04 InspectFix - 4.2.1 Itemized Deductions (ReBorn) - TPID v5.1.0.0 LibAboutPanel - 1.6.0 LibQTip-1.0 - r156 LibQTipClick-1.1 - r10 LilSparky's Workshop - r138 LittleWigs - r1042-release Lootlink FR - 1.12 enh Loracks DK Optimizer - LoracksDKO MageAlert - v1.3 MageManaBar - MageManaBar 1.8 Mapster - 1.5.1-4-gc2b212d MobInfo2 - 5.0.4.0 MogIt - v3.0.6 MogIt_Armorkinis - v2.0 MogIt_Companions - v2.1 MogIt_Mounts - v2.1 MogIt_Sets - v2.1 MoveAnything - 13.2.8 NeedToKnow - NeedToKnow 4.0.10 Nonce - Nonce v1.1 Omen Threat Meter - v3.1.7-1-gf007d31 OmniCC - 5.1.1 OpenRaid - v1.1 oRA3 - r553 OreCrusher 2 - OreCrusher 2.4.3.02 Outfitter - 5.7 Panda - 5.0.1.43-Beta Pawn - 1.7.1 Postal - r369 Prat 3.0 - 3.5.3 Preform AV Enabler - Preform AV Enabler 3.04 Quartz - 3.1.1 Quest Completist - Quest Completist v1.00 RaidAchievement - 1.107 RaidBuffStatus - r573 RangeDisplay - v4.1.1 Rawr (Official) - v0.72 Recipe Radar - Recipe Radar v1.403 Recommended Level Addon - Kylianna's Recommended Level Addon - Release - 1.0c Recount - v5.1.0 release ReforgeLite - v1.19 ScrollingCombatText - v6.61 SCT - Damage - v6.61 Sell Grey - Sell Grey (01 Sept 2012) SellFish - 2.1.10 SexyCooldown - v0.7-3-gdb26236 SexyMap - v2.4.1 Shadow Priest DoT Timer - Shadow Priest DoT Timer v1.4c Shaman Friend - r53 Shaman Warning - v1.3.2 SilverDragon - v3.0.1-3-g2d66626 Skillet - 2.38 SpellFlash - 6.2.1 SpellFlash: Template Module - 3.0.2 sRaidFrames - r758 StatBlock_Durability - v5.0.5.1 Target Health Percent - Target Health Percent TB Artisan - r66 TB Core - r152 tekKompare - 4.0.0.9-Release The Undermine Journal GE - The Undermine Journal GE Tidy Plates - 6.8.0 Tidy Plates: Threat Plates - 6.008 Titan Currency - TitanPanelCurrency_v1_10 Titan Panel - 5.1.9.50001 Titan Panel [Currency] - Titan Panel [Currency] Ver. 5.6 Titan Panel [Mail] - 5.12 Titan Panel [RealID] - v4.0.1r12-release Titan Panel [Recount] - v4.0.0 Titan Panel [Social] - 5.0r14-release TomTom - v50001-1.3.1 Toons Addon v2 - Toons v2.52b TradeSkillMaster - v1.5.13 TradeSkillMaster_Accounting - r109 TradeSkillMaster_AuctionDB - r198 TradeSkillMaster_Auctioning - v1.2.21 TradeSkillMaster_Crafting - r562 TradeSkillMaster_Destroying - v1.2.7 TradeSkillMaster_Shopping - r363 VuhDo - VuhDo 3.20 WeakAuras - r286 WIM (WoW Instant Messenger) v3 - r347 XLoot - z4-alpha-22-g7ba64ee XLootMaster - r87 X-Perl UnitFrames - 3.6.15 XRS - 3.1

Some Aruas stop working since patch

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What steps will reproduce the problem?

The Stagger tracker for Brewmaster Monk below:

dausoaGiqYLGIQrbICkOiZsHQBPeAxkenmrPJPGLPu8muPPPeDnrLTPuY3KinorvDojI3PqQ7HQYbvk1cffpuHYfrfTrjyKIQCsuv9squZucDtqQDsv)evzOqrPLQq4PitvrxfuAVK)cLgmGddzXsvpwQmzv6Yu2Ss1NL0ObHtlYQHIIxRemBPCBL0UvXVPYWbvlxvphLPlCDOA7OcFxHKXdfoVe16bf7hO1GMIyIgg5Yrw6iZjAv0v0vtryWBFNzHkS1w5gYXTK8lTKslT0nLMV2xm3grL5TVZSqfwmFUdClHB(BTzRSl3kxjC1(I5YkIzTDmRlDcrz4nN8GUiNfMIERMCNzz4MO67WHl6GVo)uTApt(brPRikq1Q9IAo0vtrVRzAkAfVfjnvOqHidd4OZ1UkJcrDAk)GMIcdJOqdvzI4b7Si)EofXcu3cmkbJj)qoryWBFNzH8lYDzorSa1TaRqdvzIM5X)yqMhSZI875uuholCRtdJq0o(PlsUdKWeiqZ1HAGaSavR2dcWhiaZAwxaPHLJdca7jfBJ)iibf8gQS9qnoiauqyiokdcWcuTApuJdcCsTXbbGkVThb0fGTiuyctJge4Ta)pGaSavR2pAqa7CfvM3(oZc5xCt(Chzor9U)A)yUM71u(b5Zk)g5Zkpx5Zk)s5huicNztNRfj4kJOBIbVHkpnmII2EiceaeaeaeaeaeaeaeaZ7efFQwTxtri8W11Cht9I6WzHBflePRjksR2vu4CTibhRdU9OW9I4JprxRhFFFwgUjkVThb0fGTOi3Oo8oTYkJiCMH9GwnLr0bTAmnLFquXufIaeGcuTAV8BebT7Apkmqakq1Q9YZvuEgIJYGauGQv7vi6Gwnr5ziokdcqbQwTx0bTAyDWThfUxeF8jAhV1yDOJYOqup6hZ1CVMYVrfYLn)TwoK)YSB2Q0s3S1wAFXCLQqeewQcripxUII0Q9fAOktepyNf53ZPOMdD1u07AMMIwXBrstfkeHZmSnJdRPEr4md7X4WE1lQRHymnfXsNAZebnppKfTI3IKMIGMNhYkJcfIyWTonfXsNAZKFq0kElsAk)GYOqHiCMHfg3XuViCMHnqn7eQxHOd(68t1Q9m5he1J6w4(o4J5AUxt5hKpR8BKpR8CLpRcr3edZGF6IehMYiIfOUfyQxuV7V2RmI6D)1EoVvtuMwcgyq)fey6CTibx0B1K7mld3eHWFup6f17(R9ucgt(HseL6ChSS01evKZctrPRO8mehLbbOavR2lkmmc83evOHcrrA1EkbJjFjI6D)1EE77mlKFPi09MIK7GAyJpvR2Z0uHOrLUbeYpKlNOE3FTN)dZc5heH6IK7W0uelqFOPORd7QXyOQPEfkui)gnffggrHgQYeXd2zr(9CkIfOUfyucgt(HCIWG3(oZc5xK7YCIybQBbwHgQYenZJ)XGmpyNf53ZPOoCw4wNggHOD8txKChiHjqGMRd1abybQwTheGpqaM1SUasdlhhea2tk2g)rqck4nuz7HACqaOAPkebialq1Q9qnoiWj1gheaQ82Eeqxa2IqHjmnAqG3c8)acWcuTA)ObbSZvuV7V2pMR5EnLFq(SYVr(SYZv(SYVu(bfIqDrYDyAkIfOp0u01HD1ymu1uVcfIWz205ArcUYi6Myyg8txK4WugrXNQv71u0bTAyDWThfUxeF8j6A9477ZYWnr5T9iGUaSfffoxlsWX6GBpkCVi(4tKBuhENwzLr0bTAmnLFquXufIaeGcuTAV8BebT7Apkmqakq1Q9YZvuEgIJYGauGQv7vicNzypOvtzeHWdxxZDm1l6Gwnrftvicqakq1Q9I2XBnwh6OmI6WzHBflePRjksR2vHOE0pMR5EnLFq(SYVr(b55Qc5kH7YHClZpl3HnCxwAPAFXCBPqeewQcripxUII0Q9fAOktepyNf53ZPOMdD1u07AMMIwXBrstfkeHZmSnJdRPEr4md7X4WE1lQRHymnfXsNAZebnppKfTI3IKMIGMNhYkJcfIyWTonfXsNAZKFq0kElsAk)GYOqHiCMHfg3XuViCMHnqn7eQxHOd(68t1Q9m5he1J6w4(o4J5AUxt5hKpR8BKpR8CLpRcrL5TVZSq(f3Kp3rMt0nXG3qLNggrrBpebcacacacacacacacG5DI6D)1EkbJj)qjI6D)1ELruV7V2Z5TAIY0sWad6VGatNRfj4IERMCNzz4Mie(J6rViwG6wGPErPo3bllDnrf5SWuu6kQyQcracqbQwTxuV7V2ZBFNzH8lffPv7PemM8Likmmc83evOHcrO7nfj3b1WgFQwTNPPcrJkDdiKFixor9U)Ap)hMfYpOqEUAkkmmIcnuLjIhSZI875uelqDlWOemM8d5eHbV9DMfYVi3L5eXcu3cScnuLjAMh)JbzEWolYVNtrD4SWTonmcr74NUi5oqctGanxhQbcWcuTApiaFGamRzDbKgwooiaSNuSn(JGeuWBOY2d14GaqT6U2JcdeGfOA1EOghe4KAJdcavEBpcOlaBrOWeMgniWBb(FabybQwTF0Ga25kQ39x7hZ1CVMYpiFw53iFw55kFw5xk)Gcr4mB6CTibxzefFQwTxtrh0QH1b3Eu4Er8XNOD8wJ1HokJOW5ArcowhC7rH7fXhFIq4HRR5oM6f5g1H3PvwzeHZmSh0QPmIoOvte0UR9OWabOavR2l6GwnMMYpiQyQcracqbQwTx(nIG2DThfgiafOA1E55kkpdXrzqakq1Q9keDTE899zz4MO82Eeqxa2II6WzHBflePRjksR2vHOE0pMR5EnLFqfYV0CLuYYn5ND5wdzZFzPAFXCCLFJ8dkeDtm4nu5PHru02drGaGaGaGaGaGaGaGayENiuxKChMMIyb6dnfDDyxngdvn1RqHOY823zwi)IBYN7iZjksR2xOHQmr8GDwKFpNIAo0vtr4mdBGA2juVO31mnfTI3IKMkuicNzyBghwt9IWzgwyCht9IyWTonfXsNAZKFq0kElsAk)GYOqHOUgIX0uelDQnte088qw0kElsAkcAEEiRmkuicNzypgh2REfI6rDlCFh8XCn3RP8dYNv(nYNvEUYNvHOBIHzWpDrIdtzeXcu3cm1lQ39x7vgr9U)ApN3QjktlbdmO)ccmDUwKGl6TAYDMLHBIq4pQh9I6D)1EkbJj)qjII0Q9ucgt(seL6ChSS01evKZctrO7nfj3b1WgFQwTNPPcrHHrG)MOcnuiQ39x75TVZSq(LIsxrq7U2JcdeGcuTAVOrLUbeYpKlNOE3FTN)dZc5heDWxNFQwTNj)GiiSufIqEUCvOqehYpSmBwfsa

1.get into combat
2.stagger some damage
3.Clear Staggered damage with Purifying Brew
4. stagger some more damage.

What is the expected output? What do you see instead?
after having cleared one lot of Stagger the aura effectively shuts off and won't display any more stagger damage until you clear combat and go again. you get one go before it stops working for each combat session.

This used to work pre patch.

What version of the product are you using?
1.4.7.8

Do you have an error log of what happened?
No

Please provide any additional information below.

Most of my auras are exhibiting some form of bug,

I have simple spell usable icon auras which will remain on screen when they are not usable(Elusive Brew) , I have others which will some times show and some times not even within the same combat session (Tiger Power)

all of these items worked Pre patch.

let me know if you need any more info


:"return function ()

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Submitted Via

Curse Client 5.1.1.566, Microsoft Windows NT 6.1.7601 Service Pack 1

Installed Version

1.4.7.8

Description

<string>:"return function () ...":4: attempt to compare number with boolean [string "return function () RegionTypes\text.lua:89: in function "UpdateCustomText" WeakAuras\WeakAuras-1.4.7.8.lua:2556: in function "SetAuraVisibility" WeakAuras\WeakAuras-1.4.7.8.lua:2398: in function "ScanAuras" WeakAuras\WeakAuras-1.4.7.8.lua:1706: in function <WeakAuras\WeakAuras.lua:1703> Locals: customTextFunc = <func> return function () local name,_,icon,_,_,_,_,_,_,_,_,_,_,value=UnitBuff("player", "Vengeance") if(value > 999999) then value = math.floor(value/1000000) .. "m" end if(value > 999) then value = math.floor(value/1000) .. "k" end return(value) end :1 region = <unnamed> { 0 = <userdata> values = <table> {} UpdateCustomText = <func> @..\RegionTypes\text.lua:88 Color = <func> @..\RegionTypes\text.lua:105 duration = 20 Expand = <func> @..\WeakAuras.lua:3644 expirationTime = 64672.7 SetDurationInfo = <func> @..\RegionTypes\text.lua:168 SetIcon = <func> @..\RegionTypes\text.lua:208 SetStacks = <func> @..\RegionTypes\text.lua:199 trigger_count = 0 triggers = <table> {} spellId = 132365 color_b = 1 text = <unnamed> {} color_r = 1 Collapse = <func> @..\WeakAuras.lua:3632 color_a = 1 GetColor = <func> @..\RegionTypes\text.lua:113 color_g = 1 SetName = <func> @..\RegionTypes\text.lua:220 } values = <table> { stacks = 0 name = "Vengeance" progress = "4.7" duration = "12.0" icon = "|TIcons\Spell_Shadow_Charm:12:12:0:0:64:64:4:60:4:60|t" } UpdateText = <func> @..\RegionTypes\text.lua:61

Installed Addons

!BugGrabber - r188 Altoholic - Altoholic 5.1.001 Auctionator - Version 3.0.6 BadBoy: Spam Blocker & Reporter - v11.234 BadBoy_CCleaner: Filter Crap From Chat - v3.62 BadBoy_Guilded: Block Guild Advertising - v2.86 BadBoy_Levels: Filter Whispers By Level - v2.94 BugSack - r262 CLC DK - 5.0.4 DBM-RaidTools (Deadly Boss Mods) - DBM-RaidLeadTools-v4-r112 Deadly Boss Mods - 4.11.6 GatherMate2 - 1.23.1 GatherMate2_Data - v13.8 Give Me X - GMX 4.5.1 LibMapData-1.0 - 0.27-release Mapster - 1.5.1 MicroDeclineDuel - r14 Outfitter - 5.7 Pawn - 1.7.3 Postal - v3.5.0 Reforgerade - r47 Routes - v1.4.2 Skada Damage Meter - 1.4-7 TomTom - v50100-1.0.1 TradeSkillMaster - v1.5.13 TradeSkillMaster_Mailing - v1.0.9 WeakAuras - 1.4.7.8 WoW-Pro Guides - WoW-Pro v2.3.2T

Export / Import Error

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When i try to export my WeakAura Group i get a string but when i try to import, i have this error:

"Error deserializing ...Status\Libs\AceSerializer-3.0\AceSeriazlier-3.0.lua:223 Invalid AceSerializer table format (no table end makrer)"

The string is :

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-------------------------------------

Update :

Btw, i try to debug it myself .... after some test i can say that the LibCompress is bugged ! :)

When i remove the compress part of the import/export and just let serialize + encode/decode 64b it's work o

it seems that it is because of too many data but .... i don't really know. Anyway, it's work fine without the compress/decompress, but the export string is obviously larger.

I hope this helps and that I would soon share my WeakAura in the world

Load on subzone or boss encounter

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I'd like the ability to load some boss-specific auras I've written, conditionally on fighting that boss.

I know boss pull detection is probably beyond the scope of your addon, but a "load on subzone" option should be "good enough" - so that I can load the aura when I'm in the subzone containing that boss, but not be spammed by the aura when I'm fighting other bosses in the zone.

Can we have Weakauras allow you to enter specific Spell IDs like it does with Auras

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Hi guys, after spedning a couple days working on this I've identified a potential very helpful upgrade to Weakauras.  I think it's fairly major, and would require a minimal amount of coding.

What steps will reproduce the problem?  What is the expected output? What do you see instead?
Cannot reliably make symbiosis work, due to the nature in which one cannot enter specific spell IDs under action useable
Even using specific aura IDs for symbiosis a druid receives and gets, it doesn't work for the druid, just for the other classes.

What version of the product are you using?  r289

Please provide any additional information below.
Symbiosis seems to work for those who get weakauras from a druid but for druid getting spells it glitches out.   You either have every possible spell show up, or none at all.  Depending on how you set up your auras.  

It's quite possible that there is a limitation because Weakauras will default text you enter into a SpellID, however Blizzard now has different spells (i.e. Paladin Hammer of Justice and a Druid's version, same name, different spell ID.   AND - and this is important - although Weakauras will allow you to enter specific Aura IDs, it will not also allow you to enter an action useable with Spell ID only.

compression error (26)(44)

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What steps will reproduce the problem?
1.i have used this same string in the past and it worked fine
2.
3.

What is the expected output? What do you see instead?

What version of the product are you using?
latest

Do you have an error log of what happened?

compression error (26)(44)
Please provide any additional information below.

i used this addon all last week i accidently deleted my wtf folder then when i went to upload this string again it is now giving me the errors i listed above here is the string i am working with

Set=Resto@
Aura[1]=Version:4.23; b:0.8824; g:0.9098; icon:Ability_Shaman_WaterShield; buffname:Water Shield; x:-434; unitn:Only for raid/group.; texture:13; alpha:0.7; owntex:true; stacksOperator:=; PowerType:0; size:0.2; y:-113; texmode:2; stacks.enabled:true stacks.y:-128; stacks.x:-434; stacks.Transparent:true stacks.Texture:AccidentalPresidency@
Aura[2]=Version:4.23; icon:Spell_Nature_SkinofEarth; buffname:Earth Shield; x:-376; raid:true; alpha:0.7; owntex:true; size:0.2; y:-113; texmode:2; stacks.enabled:true stacks.y:-128; stacks.x:-376; stacks.Transparent:true stacks.Texture:AccidentalPresidency@
Aura[3]=Version:4.23; icon:Spell_Shaman_TidalWaves; buffname:Tidal Waves; x:-492; texture:6; alpha:0.7; owntex:true; size:0.2; y:-113; texmode:2; finish:0; timer.Texture:AccidentalPresidency timer.enabled:true timer.y:-128; timer.x:-492; timer.Transparent:true stacks.enabled:true stacks.y:-96; stacks.x:-487; stacks.Transparent:true stacks.Texture:AccidentalPresidency@
Aura[4]=Version:4.23; icon:ability_racial_rocketjump; buffname:Rocket Jump; x:-666; bufftype:7; alpha:0.7; owntex:true; size:0.2; y:-113; texmode:2; timer.Texture:AccidentalPresidency timer.enabled:true timer.y:-128; timer.x:-666; timer.Transparent:true@
Aura[5]=Version:4.23; icon:Spell_Nature_GiftoftheWaterSpirit; buffname:Healing Rain; x:-260; bufftype:15; owntex:true; soundend:33; size:0.2; y:-113; texmode:2; timer.Texture:AccidentalPresidency timer.enabled:true timer.y:-128; timer.x:-260; timer.Transparent:true@
Aura[6]=Version:4.23; icon:Spell_Nature_RavenForm; buffname:Nature's Swiftness; begin:3; x:-318; isAlive:0; bufftype:15; texture:8; alpha:0.7; owntex:true; inVehicle:0; stacksOperator:=; exact:true; size:0.2; y:-113; texmode:2; timer.Texture:AccidentalPresidency timer.enabled:true timer.y:-128; timer.x:-318; timer.Transparent:true@
Aura[7]=Version:4.23; b:0.8549; anim1:4; g:0.8157; icon:Spell_Shadow_ManaBurn; buffname:Clearcasting; r:0.5725; unitn:Only for raid/group.; texture:2; alpha:0.55; stacksOperator:=; size:1.5; UseOldAnimations:true; y:-8; texmode:1; timer.h:1.4; timer.enabled:true timer.y:-128; timer.x:-141; timer.Transparent:true@
Aura[8]=Version:4.23; icon:Spell_Frost_SummonWaterElemental; buffname:Mana Tide Totem; x:-550; bufftype:15; alpha:0.7; owntex:true; size:0.2; y:-113; texmode:2; timer.Texture:AccidentalPresidency timer.enabled:true timer.y:-130; timer.x:-550; timer.Transparent:true@
Aura[9]=Version:4.23; icon:Spell_Shaman_SpiritLink; buffname:Spirit Link Totem; x:-608; bufftype:15; alpha:0.7; owntex:true; size:0.2; y:-113; texmode:2@
Aura[10]=Version:4.23; icon:Spell_Holy_WeaponMastery; buffname:Victorious; x:-608; alpha:0.7; owntex:true; size:0.2; y:-113; texmode:2; stacks.enabled:true stacks.y:-130; stacks.x:-621; stacks.Transparent:true stacks.Texture:AccidentalPresidency@
Aura[11]=Version:4.23; icon:Spell_Holy_BlessedResillience; buffname:Victory; x:-338; alpha:0.1; owntex:true; size:0.02; y:-271; texmode:2; timer.HideLeadingZeros:true timer.enabled:true timer.y:-99; timer.x:-617; timer.Transparent:true stacks.enabled:true stacks.y:-129; stacks.x:-599; stacks.Transparent:true stacks.Texture:AccidentalPresidency@
Aura[12]=Version:4.23; icon:Ability_Paladin_SacredCleansing; buffname:Power Torrent; x:-515; alpha:0.1; owntex:true; size:0.02; y:-113; texmode:2; timer.HideLeadingZeros:true timer.enabled:true timer.y:-129; timer.x:-551; timer.Transparent:true@
Aura[13]=Version:4.23; icon:Ability_Shaman_WaterShield; buffname:Water Shield; owntex:true; size:0.22; y:73; inverse:true@
Aura[14]=Version:4.23; icon:inv_axe_1h_firelandsraid_d_01; buffname:Main/Earthliving; bufftype:5; owntex:true; size:0.22; y:73; inverse:true@

Blocking world map icons

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0

What steps will reproduce the problem?
1. First noticed in a scenario that place boss "skull" icons on the map.  When opening the world map, the following error message occurs and the icons are not visible on the world map, only the mini-map
2.
3.

What is the expected output? What do you see instead?

What version of the product are you using?
1.4.7.8

Do you have an error log of what happened?

3x [ADDON_ACTION_BLOCKED] AddOn "WeakAurasOptions" tried to call the protected function "WorldMapBlobFrame:Hide()".
!BugGrabber-r188\BugGrabber.lua:587 in function <!BugGrabber\BugGrabber.lua:587
<in C code>
FrameXML\WorldMapFrame.lua:1970 in function "WorldMapFrame_DisplayQuests"
FrameXML\WorldMapFrame.lua:2037 in function "WorldMapFrame_UpdateMap"
FrameXML\WorldMapFrame.lua:306 in function <FrameXML\WorldMapFrame.lua:292
<in C code>
FrameXML\WorldMapFrame.lua:252 in function <FrameXML\WorldMapFrame.lua:233
<in C code>
FrameXML\UIParent.lua:1703 in function "SetUIPanel"
FrameXML\UIParent.lua:1545 in function "ShowUIPanel"
FrameXML\UIParent.lua:1481 in function <FrameXML\UIParent.lua:1477
<in C code>
FrameXML\UIParent.lua:2193 in function "ShowUIPanel"
FrameXML\UIParent.lua:2177 in function "ToggleFrame"
<string>:"TOGGLEWORLDMAP":1: in function <string>:"TOGGLEWORLDMAP":1

Locals:
nil

Please provide any additional information below.

Minimize feature broke the main options window.

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0
0

What steps will reproduce the problem?
1. Minimize WA options window.
2. Open and configure Gnosis/Bartender4
3. Maximize WA options window.

What is the expected output? What do you see instead?
Window won't reappear. Scroll buttons and sidebars can still be seen.

What version of the product are you using?
Latest. (Dec. 5th)

Do you have an error log of what happened?
No error log available. (As far as I know)

Please provide any additional information below.
This happened when maximizing the WA window after making some configurations on Gnosis' window. Though I'm not certain if Gnosis is at fault.
I have tried reloading and restarting the game, with and without Gnosis. The problem remains the same.


Sub-groups

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0
0

What is the enhancement in mind? How should it look and feel?
---
I'd like to be able to nest groups in other groups. My specific example: I have a dynamic group which I use to display my chi, HoPo or combo points depending on the class I'm playing. Then I have a texture indicator per point, filtered for each power level (>= 1, >=2, etc.) The growth function in my dynamic group is set to Centered Horizontal so they align nicely. However, I'd like to couple each of these textures with another texture to serve as a background/border for them. If I were to just add another texture into the dynamic group, I'd have the backgrounds aligned next to the actual indicators. What I would like to do is create a group to contain both the background and the indicator for each power level, and have these groups aligned in the dynamic group. I haven't looked at the way groups are implemented in code, but I would love this feature to be added - it's a bit of a niche thing perhaps, but I think it brings a lot of potential when it comes to customization options.

Opening map untriggers models

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0
0

What steps will reproduce the problem?
1. Making a model
2. Opening the map
3. Closing the map

What is the expected output? What do you see instead?
I expect the model to still be loaded, or atleast reload almost instantly, after i close the map
Instead the model is not loaded, and will not reload, without actions on my part. Like opening /wa or by meeting the trigger options again. For instance, one of the models is triggered by me being above 50%. If i go below 50% and then go above 50% again, it reloads.

The problem is probably not something with the model being untriggered, but rather the model not... playing anymore or something... But it still is anoying...
 

What version of the product are you using?
1.4.7.8

Do you have an error log of what happened?
No

Please provide any additional information below.
Just found out that "toggle the user interface" and ...toggle it back again, also causes this

Cooldown bug [Guard / Brewmaster + others?]

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0
0

1) Create a cooldown trigger for Guard.
2) Aura works fine
3) Apply Glyph of Guard
4) Aura no longer works (still seems to be looking for normal guard cooldown)
5) Edit the cooldown trigger, change to blank, then type Guard back in
6) Aura now works again, detecting glyphed guard CD
7) Remove Glyph of Guard
8) Aura no longer works (still looking for glyphed guard cooldown)

Workaround: In my specific case I was able to make two separate auras that would fire for each version of Guard.

Possible fix: Weakauras seems to be detecting cooldowns by spell name then caching the result. It should redetect these after seeing talent+glyph change events

Player level is cached too aggressively

$
0
0

WeakAuras seems to cache the player level at load time, and never updates the level. This causes a problem when you have auras that have a level dependency in their Load settings, and you're leveling your toon. In my case, I had an aura with a level dependency of >=42, but when I hit 42, the aura didn't load. Unchecking the level dependency would load it, but re-checking would unload it. I had to /reloadui to get my aura to work.

Weakauras not loading or partialy loading during encounters

$
0
0

What steps will reproduce the problem?
1. Entering combat gives this error mesage:
Date: 2012-12-17 11:03:25
ID: 1
Error occured in: Global
Count: 1
Message: ..\AddOns\WeakAuras\RegionTypes\aurabar.lua line 613:
   bad argument #2 to 'gsub' (string/function/table expected)
Debug:
   [C]: ?
   [C]: gsub()
   WeakAuras\RegionTypes\aurabar.lua:613
      WeakAuras\RegionTypes\aurabar.lua:601
   WeakAuras\RegionTypes\aurabar.lua:910 UpdateCustomText()
   WeakAuras\WeakAuras.lua:4959
      WeakAuras\WeakAuras.lua:4955
Locals:

AddOns:
  Swatter, v5.15.5383 (LikeableLyrebird)
  NPCScan, v5.0.0.5
  NPCScanOverlay, v5.0.0.3
  NPCScanOverlayBroker, v1.2.0
  Ace3, v
  AucAdvanced, v5.15.5383 (LikeableLyrebird)
  AucFilterBasic, v5.15.5383 (LikeableLyrebird)
  AucFilterOutlier, v5.15.5383.5381(5.15/embedded)
  AucMatchUndercut, v5.15.5383.5381(5.15/embedded)
  AucStatHistogram, v5.15.5383 (LikeableLyrebird)
  AucStatiLevel, v5.15.5383 (LikeableLyrebird)
  AucStatPurchased, v5.15.5383 (LikeableLyrebird)
  AucStatSales, v5.15.5383.5381(5.15/embedded)
  AucStatSimple, v5.15.5383 (LikeableLyrebird)
  AucStatStdDev, v5.15.5383 (LikeableLyrebird)
  AucStatWOWEcon, v5.15.5383.5323(5.15/embedded)
  AucUtilAHWindowControl, v5.15.5383.5381(5.15/embedded)
  AucUtilAppraiser, v5.15.5383.5381(5.15/embedded)
  AucUtilAskPrice, v5.15.5383.5381(5.15/embedded)
  AucUtilAutoMagic, v5.15.5383.5381(5.15/embedded)
  AucUtilCompactUI, v5.15.5383.5381(5.15/embedded)
  AucUtilEasyBuyout, v5.15.5383.5381(5.15/embedded)
  AucUtilFixAH, v5.15.5383 (LikeableLyrebird)
  AucUtilItemSuggest, v5.15.5383.5381(5.15/embedded)
  AucUtilPriceLevel, v5.15.5383.5381(5.15/embedded)
  AucUtilScanButton, v5.15.5383.5320(5.15/embedded)
  AucUtilScanFinish, v5.15.5383.5381(5.15/embedded)
  AucUtilScanProgress, v5.15.5383.4979(5.15/embedded)
  AucUtilScanStart, v5.15.5383.5381(5.15/embedded)
  AucUtilSearchUI, v5.15.5383.5381(5.15/embedded)
  AucUtilSimpleAuction, v5.15.5383.5381(5.15/embedded)
  AucUtilVendMarkup, v5.15.5383.4828(5.15/embedded)
  Babylonian, v5.1.DEV.332(/embedded)
  BagBrother, v
  Bagnon, v5.1.1
  BankItems, v50003
  BeanCounter, v5.15.5383 (LikeableLyrebird)
  Configator, v5.1.DEV.344(/embedded)
  DBMCore, v
  DebugLib, v5.1.DEV.337(/embedded)
  Decursive, v2.7.2.4_beta_1
  Dominos, v5.1.1
  DominosCast, v
  DominosRoll, v
  DominosXP, v
  Enchantrix, v5.15.5383 (LikeableLyrebird)
  EnchantrixBarker, v5.15.5383 (LikeableLyrebird)
  ExtraCD, v1.0
  ForteCasting, v
  ForteClass, v
  ForteCooldown, v
  ForteCore, v1.980.8
  ForteHealthstone, v
  ForteSoulstone, v
  ForteSummon, v
  ForteTalent, v
  ForteTimer, v
  Grid, vr1558
  idTip, v2.2
  Informant, v5.15.5383 (LikeableLyrebird)
  LibExtraTip, v5.12.DEV.342(/embedded)
  MikScrollingBattleText, v5.7.125
  MrPlow, v10.2.11
  NPCScanEx, v1.1.9
  NugComboBar, v
  NugEnergy, v
  Omen, v3.1.7
  OmniCC, v5.1.3
  Postal, v3.5.0
  Prat30, vr899      
  Prat30HighCPUUsageModules, v
  Prat30Libraries, v
  Quartz, v3.1.1
  ReforgeLite, v1.21
  Skada, vr420
  SkadaCC, v1.0
  SkadaDamage, v1.0
  SkadaDamageTaken, v1.0
  SkadaDeaths, v1.0
  SkadaDebuffs, v1.0
  SkadaDispels, v1.0
  SkadaEnemies, v1.0
  SkadaHealing, v1.0
  SkadaPower, v1.0
  SkadaThreat, v1.0
  SlideBar, v5.15.5383 (LikeableLyrebird)
  Stubby, v5.15.5383 (LikeableLyrebird)
  TidyPlates, v6.8.2 (R559)
  TidyPlatesGraphite, v
  TidyPlatesGrey, v
  TidyPlatesNeon, v
  TidyPlatesQuatre, v
  TidyPlatesThreatPlates, v6.008
  TidyPlatesHub, v
  TidyPlatesWidgets, v
  TipHelper, v5.12.DEV.343(/embedded)
  WeakAuras, vr291
  WIM, vr357
  XPerl, v3.6.20 Beta
  XPerlArcaneBar, v
  XPerlParty, v
  XPerlPlayer, v
  XPerlPlayerBuffs, v
  XPerlPlayerPet, v
  XPerlTarget, v
  XPerlTargetTarget, v
  BlizRuntimeLib_enUS v5.1.0.50100 <eu>
  (ck=c96)

THE ERRORS THAN START GROWING COUNT OVER 1000 IN FEW SECONDS.

After this, some auras stop working in combat and you need to reload your UI for next figt during which on the start of the fight auras working and slowly stoping to work, appearing and dissapearing during the fight. I have most problems with those auras:

Brewmaster light, medium and heavy stagger tracker:

Light stagger:
dq0piaakuPtHkwfe8krjZsbDlrP2LcXVOOWWqkhJsTmkYZqvAAaQRbH2gG4BivnoaIZPaDpkk6GivwOO4Huu6IuuzJikFKIQmsufvNerLvcGxsrvntaQBIOQDsHFQqYqvi1srv4PctvuDvufXxrvKglr0zrvzUeH9Q6Vq0GH6WuTyfWJbAYuYLLSzI0NH0OjQtROxdqA2eUnISBr(nkdhjlxQNdA6KUocBhvr57OQA8asNxHA)k9TF(J5dYzKBoEqgDM1CsqoZokJqcQEwqf5eKLqck7aA7ir7QspGpAtdA)G0dRhwp)rxOtwkFmv9qlGQeD9Wb1jlbF(dO6T(8hwmKOcg)FGhOcg)iDqDYspGYm(FyXqcsavgPpWdubJFKsBNu9G8ecDMX7mmvzKaCjvZqOklr)1hsNPju(5pSyirfm()apqfm(r6G6KLEipTQhOcg)iL2oP6b5je6mJ3zyQYib4sQMHqvwI(RxFOfqvIUEqUKwTuhSKGollwckbpTCaLoI2HsmAg)vthr7qYxwtxc6iAhkbDeTBdip80KKRtw65pGQ36ZFabDrn(g2p0Xu1dqcOYi9ac6IcO3W(bitWAECd7hGmbRP7g2pSiAxNS0d7hUGs2VbTha9g0Em(g0EaYeSoZnSFaYeS28UH9dxqj7KrKaF0Ls0PflLibQtwIlvZq7cchUyO6ToCXwLqDolalEXcgOlwSNqf1InZfZLQzODbHlgHfBAXiSysUkpc1KZIZEXCj5Q8iuZfBgl2eNfGfV4UuIoTyO6TU4SwmxUCj5Q8iWzIRNqffNfN1IT5ygM4SyewSvjuNZcqLSwaE4ckzpFmv9WfuY(OjeW6rZuxRBq7bbSq6ckz)zU(GKptp)bitWAECd7hUGs2ZhtvpGA7tuz9bitW6m3W(bitWAZ7g2pCbLStgrc8rxkrNwSuIeOozjUundTliC4IHQ36WfBvc15SaS4f3Ls0PfdvV1fN1I5s1m0UGWfJWITkH6CwaQK1dcyHuBpbfUwFGheWcPlOK9N5HoMQEasavgPhqqxuKrKaF0Ls0PflLibQtwIlvZq7cchUyO6Tk5WfdvVv(gUyiOlkjhUyiOlk(4SaS4f3Ls0PfdvVvjxCwlMlvZq7ccxmclMle0fLKlo7fdvVvj5Wz4IHQ3kFloRfZLQzODbHlgHfZfc6IIVfN9IHQ3kFC4SaujRfGhqqxuJVH9iMEOTNGcxlYisGp6sj60ILsKa1jlXLQzODbHdxmu9wLC4IHQ3kFdxSvjuxYHl2QeQZhNfGfV4fVybd0fl2tOIAXM5IPAgAxq4IryXMwmclMKRYJqnxaw8Ix8I7sj60IHQ3QKloRfZLQzODbHlgHfBvc1LCXiSysUkpcidY1tOIIdNHlgQER8T4SwmxQMH2feUyewSvjuNVfJWIj5Q8iWzIRNqffholavYAb4bvxWsF4ckzF0ecy9WfuY(nO9WIODDYspSFm(g0t7bqVbIi(GawiHGUOEMhA7jOW1kFmv9asnBx8ac6IkFmv9aQTprL1a0f1JMPUw3G2diOlkGEYacV0qKgVdYl90geyGr020LMnIMEaYeSMUByF9H0zAcLF(dxqj75JPQhqT9jQS(WIODDYspSF4ckz)g0EqalKUGs2FMRxF4wwtDYsUaP2tu0QHp)6dTNOOv)8hw1aesLMpMQEWZPJhKNmEcGFKCsf853W(bGNOY6Id1rrR(6dqcOYiHuEAvp0jPY66JP1daprL1fdvhfT6h8pTu5ByIxApazcw)8ByFYOhiMgeiMOhi0aMMnIaYGdEPzJiW3G3tg9acW2iceB6PbSTj6bgr7lnBeb(gaFYOFqtaHxErKxA2MmzcyA0U0Sre4RpseKY7jkA1WBy)qUMOY6nmXlThntDT(apem365piGfsqHdHpZJMjQN)GeHqNp)61heWcjKQaFMhqQc85pGZeQOUH91heWcjiJ0aU(mpafoe(8hWzcvupi)Omm)RxV(WF(daprL1fhQJIw9dYzKBoEqgDM1CsqoZokJqcQEwqf5eKLqck7aA7ir7QsxFWZUHnW0OD9h

Moderate stagger:
dqK2faakr1PeLvHI6vefZcL0TikTlfXVeunmcCmHAzOWZGs10eKRPOSniuFdczCqeNJG6EqahealeL6HqKUiuOnII8rbLAKck5Kkswju0lvKsZKG4Mqj7Kq)KG0qHaTuikpLQPskxvrQ8vfPySqbNfIQ5QOAVQ(lGgmOdlzXqP8yGMmrUSuBMO6Zq1OfYPf51ckMnj3wGDRWVr1WjvlhXZrA6uUoK2UIu13bOXdbDEuI9R0p(A3t3NsudJiJjaqkgNpfsfQOpxNKAQbmbYhabJQWqQ707egchFp4U0DPRDN04j(qJf9(U1i0qj99c0s8b9A3PwrSRDxIdexXb8SVJR4acuoPc67yHQSe7IWMBgpqiTCJnQz8bIUlXbcIsnEWX2DCfhqGfOL4J70ioG3Ulpns0ORDxIdexXb8SVJR4acSaTeFCpkj13XvCabkNub9DSqvwIDryZnJhiKwUXg1m(ar3UD3AeAOK((udRjYlWEoass8bD(00vyaaLu05iihWMaakPOy1sPAoaOKIohausfJK71ifuwIpU29GknU2DkyPAMqhG3jTHsgluo6a0s8rUoHJtAkL1fsTIyyG1fsTIyiN1fsblvJbwxifSunYZwmx4cvCWsTWAGR6fIalmxNWXjnLUqMxiJfY8cdklAIEkBHYUW8GYIMONwy4lKr2I5cxiPnuYyHuRiggwOmlmpppOSOj00iVg4QoBHYSW4SWzKTqMxyofSungwOSlmolJ1fsTIyiFHYSW888GYIMqtJ8AGR6SfkZcJZcNr2czEH5uWs1iFHYUW4SSfZEiTyEVu6rLgl699sPhviiQI23b5koH9fJVdYvCsyFX47LspQycDaEN0gkzSq5OdqlXh56eooPPuwxi1kIX6cLALvzlMlCHkoyPwynWv9crGfMRt44KMsxiZlKXczEHbLfnrpLTqzxyEqzrt0tlm8fYiBXCHlK0gkzSqQveBHYSW888GYIMqtJ8AGR6SfkZcJZcNr2czEHsTYQSfZEiTyEhL2alLEuD23nw077GOuJhCNcwQMLlkyIWZUxk9O6IcMe6ofSuTgl69DDufTVZYffChHxuWDqUItq2fJVdYvCcaxm(okTbsblvF23jCRS(IcUlHsklXh3JVtblvJWlkyIWZUD7EjjLSeFukGgjHJ3e61UDpjDhlUutkRxOBfoEtwiJ7gjHJ3KRDxQXgQC5ASO33dlaqgwmnDc5(OcA61Uy8DS4snPSEHUv44n52DquQXdagLK67wkOLUDhWKKfDrgZeChKR4KRDrgNjKekedbHIr8SqHcH9zXi5YLDg2Vi2pticXmegXmqeIfesq8mKiSWxUSZcDXqxm(29bAGgjHJ3e6fJVh1j8i7ImMj4oHBL1hB3v8s6A3rPnqqvrPN9Dcx1x7EaQYsx72T7O0givVbp77u9g8A3PPbUQVy8T7O0giipaBLD23bvfLET700ax13XsOIt7TB3Uxx7owCPMuwVq3kC8MCFkrnmImMaaPyC(uivOI(CDsQPgWeiFaemQcdPUDF6VyCibcU9d

Heavy stagger:
dyucjaakk5uu0QesVsPYSqr3sP0UKe)sOQHrHoMewMK6zuQmncLUgb12uQ6BuknokfNJsvVtPiDpcvoivrluj8qcvnrLI4IuLYgjiFKQe1ifcDsuOwjf8sQsOzQuu3KqXojWprHyOkfwQqWtHAQG4QuLiFLQemwHkNviAUuf2lP)sidg5WkwSs0Jb1KLOll1MfkFgsJgKoneVgfsZwWTvs7Mk)MOHtvTCGNJQPl66O02PkvFxsA8uL05rb7x1AHcrXikMXcG4TiiKNI3BEWyXZicWE4dqAEkcbw6ebdDyuWic0LkMRyqT9fkEvXLkUuHOyqJIiDqyWVvC2EnzbTIh4er64kefZZbKkefxkfHgKv1fkgniRkAGtePtXCOYQkUukcMLNYvDPIrdYQIIbM1wXIHnKilgWczMY1n3XYfSzkD2QPIJH4q4qvikUukcniRQlumAqwv0aNisNIHIu2kgniRkkgywBflg2qISyalKzkx3ChlxWMP0zRMAQ4S9AYcAfZyx2GydC7HNLLsh3dVqpmQNSGH7XgYQnWtwWWftxImE4jly4E4jlykSrXJdzDsePtHO41bXPqumhEcTqSoyfd6Kf4ofJ1bNisNLpqIcAoN5jEoGmoMN45aYizEIdpHooMN4WtOJ08goDkiHNWPXHg6tI7KLpqIcAo)u0t1NIEADsOv8rmpT9K16KqR4JCk(t1M3WPtGozbUt8CazCN2DYYYADsOv4ioRXHgAZt7ovygFT5PONS4WtOJ702tfMMmpXZbKrEA3jllR1jHwHJ4SghAOnpT7uHz81MNIEYIdpHoYtBpvyAEdTR8gu8e8HoqyWVv8e8HoBWg4TIHLbjWtvqHIHLbjWlRcku8e8HocX6GvmOtwG7umwhCIiDw(ajkO5CMN45asMNk7qoM3WPtbj8eono0qFsCNS8bsuqZ5NIEQ(u0tRtcTIpI5PTNSwNeAfFKtXFQ28goDc0jlWDINdipT7KLL16KqRWrCwJdn0MN2DQWm(AZtrpv2HCmVH2vEdkgwgKGfQGcfZYBrjyC8WKTUuXS8w0e8Ho6cfZHNq7vvGXk2R4Kb)wXWS8uUQyo8eAgubgRyVItW44HjBim43kEPK1b3kobJJhMSfI1bRyqNSa3PySo4er6S8bsuqZ5mpXZbKXX8ephqgjZtLDiN4yEQSd5eP5nC60Ptbj8eoTuY6G7nbHNJdUpjUtRtcTchXz5dKOGMZpf906KqR4JyEdNoD6eOtwG7ephqg3PDNS8bsuqZ5NIEQSd5eNjZt8CazKN2DYAPK1b3BccphhCFk6PYoKtKM3q7kVbfZYBrWYGeOlv8e8HoQq2wBuyBf2g7TvS12V34(An2wHfwXWYGeaHb)wX(SbElEzqcumdQaJk2RQaJkMdpHgcd(TI9zd8wXWYGeebvqHIHLbjqiwhSIbDYcCNIX6GtePZYhirbnNZ8eOG5j0cMNwwW80uW8eOM5j0AMNwwZ80uBEdNoD6uqcpHtJdn0Ne3jlFGef0C(PONQpf906KqR4JyEA7jR1jHwXh5u8NQnVHtNoDkiHNWjxxDdGef0C(jXDYYADsOv4ioRXHgAZt7ovygFT5MEdNoD6eOtwG7eO40UtwUU6gajkO58trpzbQpT9eOW0K5nC60PtNoD60PtNqloT7KLRRUbqIcAo)u0twO1N2EcTW0K5nC60PtNoD60PtNwwCA3jlxxDdGef0C(PONSwwFA7PLfMMmVHtNoD60PtNoD60uCA3jlxxDdGef0C(PONSM6tBpnfMM3q7kVbfdK5KTkWOIlzbtIiDk2yfBumlVfXHNqRl0utfpLLijI0nbrjabfTbCfIMkgPuXrShVZWjCoOOn4uTItackAduikUSxYglgeg8BfhrpJGyeYlTzf7M1MRqubfkoI94DgoHZbfTbAQyywEkxfbfPSvCIS2LAQ4QiLjuvGDgnQyyzqcuiQGAvO92AtHn2xuB0oH3B)EBSrJTv49Qa7uHe2U92yV92wBS2M69gnANgBRW7vbIvfA)(9cBxTTcBNyfRrB3BJrn2wHTttf7yxHaqqrBaxfuOyOnck0ufyNrJkgiZjBDPIdYPuHOywElcomCUUqXazOvikELnKiken1uXS8we3VH1fkM73WkefZrCOHwfuOPIz5Tiy56Yj1fkgomCUcrXCehAOvSyyebErn1utfpkefhXE8odNW5GI2afZybq8weeYtX7npyS4zebyp8binpfHalDIGHomkyeb6snvS3vbfI1Ornvf

Its not only those three, but almost every aura im using.

Im using the latest version of Weakauras r291

If some more info is needed ill be glad to provide it. Your addon is great and i love to use it.

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