What steps will reproduce the problem?
1. Attempt to setup a simple trigger for when I don't have an active wild mushroom (glyphed for efflorescence)
What is the expected output? What do you see instead?
The status trigger "totems" has the "type" checked and grayed by default, leaving only shaman totem types for selection. If I could unspecify "type" I'm hoping the trigger would stop excluding druid totems. According to the combat log "Your Wild Mushroom has summoned Wild Mushroom" - as such, "player" doesn't seem to be the source unit and finding a workaround has been impossible for me so far.
Tracking the spawned mushroom's expiration would be ok, but it's not a cooldown, aura, or item, it's a unit despawn timer (totems!!) and tracking seems to be impossible with default WA options for such a baseline resto druid ability.
What version of the product are you using? 2.0
I can't seem to find any import strings from lua savvy users who've discovered a workaround yet - just the overheal charging stuff :( It's entirely possible I'm just a noob and I've overlooked something obvious... due diligence served I hope. I tried!!